S
septuagint84
Guest
GML:
if selected=0 {
selected =1 //This means, draw the circle, no matter what object I click, but other won't go back to 0
}
else if selected=1{//wherever the circle is drawn, if left pressed, the circle would dissappear
//you want -->selected to get to -->0 if you click on -->another one.>>>>[B]another could means WITH? I though I would use if or ID's in this scenario.[/B]
[B][U] with o_bones{[/U][/B]
[U][B] selected=0[/B][/U]
[B][U] }[/U][/B]
//My question is why couldn't I figure out this with statement out
selected=0
}
Basically, I'm trying to change my way of thinking, to understand coding better in general, but can anyone tell, where my comments Logic may mislead me? Or is this something I have to figure out in my journey.
Thanks