erayzesen
Member
Hi all. I'm using my custom objects via constructor functions. These cunstroctur functions have self functions.
I was testing my game with debug mode and constructor function calls are droping my game performance.
There is a big difference when I do this operation without any function or object call.
Has anyone experienced these problem after new gml updates? Is there a reason for this?
I was testing my game with debug mode and constructor function calls are droping my game performance.
There is a big difference when I do this operation without any function or object call.
Has anyone experienced these problem after new gml updates? Is there a reason for this?