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Asset - Extension Arduino DLL

Discussion in 'Marketplace' started by Buff, Jun 27, 2016.

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  1. Ashley James Brown

    Ashley James Brown Member

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    Aug 6, 2019
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    4
    Does anyone know if this can work with mac version of gamemaker and if not... will i have to create my own new extension. ?

    reason: I want to be able to send some data from the game in gamemaker to my arduino for some physical outputs.
     
  2. Buff

    Buff Member

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    Jun 26, 2016
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    This extension will not work on Mac, it is for Windows only. You'd have to create a new Mac extension if you want to talk to an Arduino on Mac.
     
  3. Kyon

    Kyon Member

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    Jun 27, 2016
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    471
    Arduino now a days can setup as a gamepad, and GMS2 recognizes that.
    (I believe you have to set the output to something like "Keyboard + Mouse + Gamepad + Serial")

    I did it a while a go, made a "controller" out of 3 sonar sensors, made a little algoritmic sound-game in it. Here is a video:
     
    Buff and Ashley James Brown like this.
  4. Ashley James Brown

    Ashley James Brown Member

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    Aug 6, 2019
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    4

    yes it can. using an arduino for INPUT to gms2 is easy. Im already doign that no problem.
    I want to OUTPUT to arduino to a specific set of hardware.

    Not to worry. Ill build the extension myself and then chuck it up for others.

    If i cant be bothered ill use the shell extension to execute a mini executable app that i can code in processing that will talk to the arduino instead. bit long winded but will work.
     
  5. Ashley James Brown

    Ashley James Brown Member

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    Aug 6, 2019
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    OK ill see if I have time/inclination to do this if my other solution doesn't work. Cheers
     
  6. Ashley James Brown

    Ashley James Brown Member

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    Aug 6, 2019
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    btw - thats lovely :)
     
    Kyon likes this.
  7. Jacob Conway

    Jacob Conway Member

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    Jun 4, 2019
    Posts:
    1
    Hello Buff! is the Arduino DLL incompatible with GMS:2? I have attempted to use it with now luck.
     

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