GMS 2 Applying sprites to physics joints?

Discussion in 'Programming' started by mastmartelli, Sep 13, 2019.

  1. mastmartelli

    mastmartelli Member

    Jan 17, 2019
    I'm new to learning physics and I'm trying to create an object with two different fixtures to create a revolute joint. I'm trying to do all of this through one object with no sprite assigned. Is there anyway to assign each joint a separate sprite? If so, what would be the easiest way of doing so?
  2. Jezla

    Jezla Member

    Jun 20, 2016
    You can save the joint id in a variable. You can then use the physics_joint_get value() function to get info from the joint, such as the anchor x and y, and use that to draw a sprite.

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