J
JON213
Guest
hello,
Would there be a way to apply a shader to an object while using the draw_sprite_ext function.
I have tried this but it didn't seem to work
Thanks in advance.
Would there be a way to apply a shader to an object while using the draw_sprite_ext function.
I have tried this but it didn't seem to work
GML:
shader_set(sd_white);
draw_sprite_ext(sprite_index,image_index,x,y,draw_x,draw_y,image_angle,image_blend,1);
shader_reset()