hdarren
Member
I have a strange problem where I'm trying to draw the application_surface (for use in shaders) but for some reason the surface seems to have a whole bunch of sprites laid out instead. It looks like it's drawing the texture page instead of what the normal screen should be showing which shows fine. Does anybody know what the problem is? These are the things I've tried.
- Cleaning the Cache (by clicking the little broom icon).
- Creating a new Texture Group and move all sprites to it.
- Renaming the entire game project.
- Ran my other games which look fine.
- Cleaning the Cache (by clicking the little broom icon).
- Creating a new Texture Group and move all sprites to it.
- Renaming the entire game project.
- Ran my other games which look fine.
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