I've noticed that a new folder is created in Appdata/Local/GameMakerStudio2/GMS2TEMP every time my project is run, quickly piling up. Didn't it use to be that it only generated one folder per project version (until you saved the project as something else)? Wouldn't this mean now that save files wouldn't carry over from one running of the same project version to the next? I'd like to write a save system soon and it got me thinking. Maybe there's a setting somewhere..
Thanks
Thanks