S
Snayff
Guest
Evening all,
A bit of an unusual request here...
I am following a tutorial written for Python and am trying to recreate it in GML. The tutorial makes use of an ECS, which I am unfamiliar with and quite unsure if GM can even support. I am up to part 8 (adding an inventory) and things are starting to feel messy so I hoped someone more in the know might be willing to take a look at the code so far and share some tips or advice on how to better structure/design/format the code.
Any thoughts you could share would be hugely appreciated!
The repository can be found here.
Note; the game compiles and runs but has some non-critical bugs.
-Snayff
A bit of an unusual request here...
I am following a tutorial written for Python and am trying to recreate it in GML. The tutorial makes use of an ECS, which I am unfamiliar with and quite unsure if GM can even support. I am up to part 8 (adding an inventory) and things are starting to feel messy so I hoped someone more in the know might be willing to take a look at the code so far and share some tips or advice on how to better structure/design/format the code.
Any thoughts you could share would be hugely appreciated!
The repository can be found here.
Note; the game compiles and runs but has some non-critical bugs.
-Snayff