Question - IDE anyone having problem with virtual keys on Iphone ?

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Maa2007, Jan 2, 2019.

  1. Maa2007

    Maa2007 Member

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    Jul 15, 2018
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    hello, so my game was causing me a headache last few days, my virtual keys stopped working properly only when i export the game to my iPhone, if i tested on an android or on mac/pc using the mouse, they still work like they always did, only on my iphone the problem appears, and this only happened few days ago after i updated my game maker, so logically i think the problem is in game maker,

    and i spent a whole day trying to install different versions of run-time and IDE, but the problem is still the same
    so this is really mind boggling

    there is a chance that the problem is in my iphone, are there anybody facing a similar problem ?
     
    Robert Andrews likes this.
  2. chorrus

    chorrus Member

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    It is a bug, I have already talked with yoyo staff and they have confirmed the bug. The virtual keys detect the press and the release event when just pressing so makes weird things. They are already working to solve it, so hope they have it soon :)
     
    Maa2007 likes this.
  3. MuddyMuddy

    MuddyMuddy Member

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    Can confirm the keyboard_virtual_show is very unreliable, seems to work sometimes (on iPhone XS) but not on other iPhones (in xcode simulator)
     
    chorrus likes this.
  4. chorrus

    chorrus Member

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    It has already been solved. However until they don't release next runtime we will still have problems. I guess we will need some patience... Let's hope a new runtime version will be released very soon.
     
  5. Maa2007

    Maa2007 Member

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    hello, is this problem solved yet ?,

    today i move all my button clicks events into step event, using keyboard_check statements, instead of using built-in events
    and the problem persist, and that is only on my iphone, on imac and pc they work as expected
     
  6. chorrus

    chorrus Member

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    Yeah, it hasn't been solved in the stable release. You can however download the beta version, where it still has a small bug the release event is triggered twice. I have also notified that bug and they will solve it soon, however that isn't too important and might not even affect your game.
     
  7. Mert

    Mert Member

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    Jul 20, 2016
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    Just a question if anyone knows, do these work on Html5 target ? (When playing the game via browser on mobile devices)
     
  8. chorrus

    chorrus Member

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    Yes, I have released some HTML5 games using virtual keys and I haven't had problems(although not recently so I doubt it, but there might be bugs in HTML5 target I' m not aware of).
     
  9. Plura

    Plura Member

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    Jul 7, 2017
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    After I updated my IDE to 2.2.2.393 and runtime to v2.2.2.308, virtual keys stoped to work on my iPhone 6s (iOS 12.3.1).
     
  10. chorrus

    chorrus Member

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    Just tested and it works in my iPHONE 6s Plus(iOS 12.1.3).
     
  11. Plura

    Plura Member

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    Jul 7, 2017
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    Hmm...!? Thanks for the info. I will make a new simple project and test the VK again.
     

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