I noticed that when you build using a remote worker, then that target machine will run the game. Is there a possiblity you can have the remote worker compile only and run the game on the other machine (which has GMS installed).
My laptop for instance isn't very powerful, and I think it would be cool if my PC at home could compile the code.
My laptop for instance isn't very powerful, and I think it would be cool if my PC at home could compile the code.