otterZ
Member
Is there any way to disable the player's screensaver if they are using a Windows operating system to play my game?
The game I'm making runs up to 40 minutes without the player having to move the mouse or push a single key, but if their screensaver is enabled for under 40 mins the screensaver will interrupt the game.
Ideally, I'd like to stop the screensaver whilst the game is being played but be enabled back to normal when they close the game down.
I did a search on the internet and found this article, which had this to say:
'Disable screensavers and power saving actions
When checked (default) screensavers or power saving actions (sleep, hibernate) will not activate while the game is running. This is important as these might destroy certain graphics aspects of the game (like surfaces).'
This is meant to be in the graphics options for games made - but I could not find this option in GM2.
Perhaps this was an option in the original Gamemaker but not in GM2? Perhaps it was taken out because it is now frowned upon to control a player's screensaver?
If it is seen as ethically wrong to suspend someone's screensaver I could always put in the game's info/manual that screensavers should be disabled or set to more than 40 mins.
The game I'm making runs up to 40 minutes without the player having to move the mouse or push a single key, but if their screensaver is enabled for under 40 mins the screensaver will interrupt the game.
Ideally, I'd like to stop the screensaver whilst the game is being played but be enabled back to normal when they close the game down.
I did a search on the internet and found this article, which had this to say:
'Disable screensavers and power saving actions
When checked (default) screensavers or power saving actions (sleep, hibernate) will not activate while the game is running. This is important as these might destroy certain graphics aspects of the game (like surfaces).'
This is meant to be in the graphics options for games made - but I could not find this option in GM2.
Perhaps this was an option in the original Gamemaker but not in GM2? Perhaps it was taken out because it is now frowned upon to control a player's screensaver?
If it is seen as ethically wrong to suspend someone's screensaver I could always put in the game's info/manual that screensavers should be disabled or set to more than 40 mins.