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Is there a way to draw a text font with kerning (the horizontal space between each letter) adjusted? I want to draw an outline around the font, but then the letters run into each other without being able to adjust kerning.
draw 5 lines of text: 4 lines in the outline color with an offset, left, right, top, down, then your text in the middle in regular color. Outline can overlap, but I don't imagine your main text would
draw each letter individually with a custom script to fetch the pixel to leave before next letter (yeah I know)
I hope some gamemaker heavyweight can help you out
you can use a fixed width setup or you could try setting the width of the space character 32 - but i don't think that will work for kerning, and requires a sprite font anyway.