J
Justin Keverne
Guest
This is a minor issue in the scheme of things but one that's impacting my workflow. Because I have several windows open at once while working I don't want any of them to be maximized. With the previous version of GameMaker (1.4) I could size and position the IDE window as needed and it would retain that size every time I opened it. The newest version (2) doesn't work that way, it always defaults to maximized and doesn't retain the window sizing or positioning I set, meaning I have to keep changing it every time I open the IDE.
Am I missing some option in the Preferences to have it remember window sizing? Is this a bug? Is this functionality going to be added in a later release?
I know it's not a big issue but it's a cause of frustration that wasn't present before.
Am I missing some option in the Preferences to have it remember window sizing? Is this a bug? Is this functionality going to be added in a later release?
I know it's not a big issue but it's a cause of frustration that wasn't present before.