Any way around the Windows SmartScreen Warning?

Discussion in 'Game Design, Development And Publishing' started by K12gamer, Aug 18, 2019.

  1. K12gamer

    K12gamer Member

    Joined:
    Jun 21, 2016
    Posts:
    125
    When I have people download my games...I don't want them to see warnings like this...

    [​IMG]

    What can I do so my games don't get flagged?
     
  2. FrostyCat

    FrostyCat Member

    Joined:
    Jun 26, 2016
    Posts:
    4,465
    K12gamer likes this.
  3. K12gamer

    K12gamer Member

    Joined:
    Jun 21, 2016
    Posts:
    125
    Thanks...Have you ever had that done?
    If so...is it easy to implement?

    From some research...it looks like company's want to charge you over $200 (per year) for that service. Any FREE services out there?
     
  4. FrostyCat

    FrostyCat Member

    Joined:
    Jun 26, 2016
    Posts:
    4,465
    The point of extended validation is to not only give you a certificate, but to also conduct a background check on you as a company before that. There are places where they can do it cheaper than $200 (example), but there won't be a free place to do it. Either you buy your own certificate, or get involved with a store (e.g. Microsoft Store, Steam, etc.) where they'll do the validation and use their certificate to sign your product.

    Signing and identity validation are costs of doing business in the desktop market these days. If you can't make back the investment, don't stick your hand in a market of people who aren't immune to Smartscreen scaremongering.
     
    K12gamer likes this.
  5. EvanSki

    EvanSki King of Raccoons

    Joined:
    Apr 17, 2018
    Posts:
    578
    just go to windows defender and create and acceptance for your game
     
    K12gamer likes this.
  6. K12gamer

    K12gamer Member

    Joined:
    Jun 21, 2016
    Posts:
    125
    Trying the Microsoft store approach right now. (I have the UWP module for GameMaker Studio 1.4)
    Any other popular stores that already perform this "extended validation?"
    What about: itch.io, Game Jolt, Kongregate, CNET, Source Forge, Amazon?
    These are some of the places I've put games...but don't know if "extended validation was included"
     
  7. FrostyCat

    FrostyCat Member

    Joined:
    Jun 26, 2016
    Posts:
    4,465
    None of them. And Amazon doesn't sell Windows apps.

    If something allows you to just upload stuff without a direct audit on you or formal certification, then there is no extended validation. People with Smartscreen set to the more zealous levels will still get that blocking popup.
     
  8. Samuel Venable

    Samuel Venable Time Killer

    Joined:
    Sep 13, 2016
    Posts:
    1,242
    That's not true. I have an Amazon developer account and they do allow publishing titles for Windows and Mac. Whether they allow for UWP formatted apps, I'm not sure.
     
    EvanSki likes this.
  9. K12gamer

    K12gamer Member

    Joined:
    Jun 21, 2016
    Posts:
    125
    I had a game on Amazon for about a year (made about $20)...but they took it down because they said it had a link to another site.
    The Game Page is still there: LINK:
    Do you have any games on Amazon...or are there other places you prefer? (Any Links?)
     
  10. curato

    curato Member

    Joined:
    Jun 30, 2016
    Posts:
    386
    Just out of curiosity, did you have a link to another site in there?
     
  11. K12gamer

    K12gamer Member

    Joined:
    Jun 21, 2016
    Posts:
    125
    Yes...to other sites that sold my game (Didn't realize it was a crime)
    I might update the game (Take out the links) and resubmit it again....but Amazon seems so picky...they made me lose my motivation.
    Not sure if Amazon included "extended validation" with my downloads.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice