G
gemintronic
Guest
I purchased UWP support some time ago. I've been forced to use Construct 2 as it compiles and uploads to my retail (turned devkit) Xbox One. Game Maker does not seem to support this yet. And, no, you don't need an ID@whatever to export your Construct 2 game to the devkit.
So, just wondering how people are testing their games on Xbox One? Is support out there? I'd much rather use Game Maker.
So, just wondering how people are testing their games on Xbox One? Is support out there? I'd much rather use Game Maker.