M
maratae
Guest
So how the heck did these guys make this kind of lighting?
Is this shaders? Or is this color subtraction? Something else?
I can manage something like this on a image editing program with indexed colours and subtracting layers, but can't get my head arround how something like this would be written.
In my head it goes something like having 4 layers and each one is subtracting colors from the ones bellow, but I've been thinking about this for a while now and I still have no concrete idea on how to do something like this ingame.
Any thoughts?
Is this shaders? Or is this color subtraction? Something else?
I can manage something like this on a image editing program with indexed colours and subtracting layers, but can't get my head arround how something like this would be written.
In my head it goes something like having 4 layers and each one is subtracting colors from the ones bellow, but I've been thinking about this for a while now and I still have no concrete idea on how to do something like this ingame.
Any thoughts?