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Windows Animation frames lingers (Fixed)

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Wolfina2

Guest
I'm trying to make a simple animation, and for whatever reason the previous frame of the animation lingers? so it has the current frame plus the previous frame and it looks kinda gross because the current frame sprite is smaller.

Is there some way to show only the current frame and not the previous ones? the sprite has 6 frames (0-5) and i want it to cycle through all of them.
 
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Wolfina2

Guest
Whoops just figured out my problem.. i was making multiple instances of the object. My bad!
 
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