Pineapple Lake
Member
I can successfully build an apk with the Android compiler
However, when building with the Android (YYC) compiler, I get the following error for EVERY event, script and room in my game. It keeps going endlessly...
All errors are like this
I found some other topics on this, but no solution...
EDIT:
I'm using:
-Build tools 25.0.3
-Target SDK 25
-NDK r12b (x64)
-Java 1.8.0u144 (x64)
However, when building with the Android (YYC) compiler, I get the following error for EVERY event, script and room in my game. It keeps going endlessly...
Code:
1 warning generated.
In file included from C:/Users/Tim/Documents/GameMaker/Cache/Project51/Default/Scripts/gml_Object_Laserbeam_Collision_7.gml.cpp:1:
In file included from C:\Users\Tim\AppData\Roaming\GameMaker-Studio\YYC\include\YYGML.h:12:
C:\Android\android-ndk-r12b\platforms\android-14\arch-x86\usr\include\math.h:24:9: warning: '__pure2' macro redefined [-Wmacro-redefined]
#define __pure2
^
C:\Android\android-ndk-r12b\platforms\android-14\arch-x86\usr\include\sys/cdefs.h:198:9: note: previous definition is here
#define __pure2 __attribute__((__const__)) /* Android-added: used by FreeBSD libm */
^
1 warning generated.
1 warning generated.
In file included from C:/Users/Tim/Documents/GameMaker/Cache/Project51/Default/Scripts/gml_RoomCC_Level_7e_3263_Create.gml.cpp:1:
In file included from C:\Users\Tim\AppData\Roaming\GameMaker-Studio\YYC\include\YYGML.h:12:
C:\Android\android-ndk-r12b\platforms\android-14\arch-arm\usr\include\math.h:24:9: warning: '__pure2' macro redefined [-Wmacro-redefined]
#define __pure2
^
C:\Android\android-ndk-r12b\platforms\android-14\arch-arm\usr\include\sys/cdefs.h:198:9: note: previous definition is here
#define __pure2 __attribute__((__const__)) /* Android-added: used by FreeBSD libm */
I found some other topics on this, but no solution...
EDIT:
I'm using:
-Build tools 25.0.3
-Target SDK 25
-NDK r12b (x64)
-Java 1.8.0u144 (x64)