Android Want All Apps to be 64-Bit...

Discussion in 'Game Design, Development And Publishing' started by NinjaGMC, May 24, 2019.

  1. NinjaGMC

    NinjaGMC Member

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    Hi, just got a warning saying that all published apps must have a 64-Bit versions...I'm still using GMS 1.4, so I'm wondering if there is a way to convert the apps to 64-Bit or do I have to upgrade to GMS2 in order to publish them in 64-Bit. Thanks.

    EDIT: Also wondering if you can do so in Android Studio....if so, I will look into it ;-)
     
  2. FrostyCat

    FrostyCat Member

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    You have to upgrade to GMS 2 to keep publishing.
     
    The Sorcerer and sitebender like this.
  3. netgoogle

    netgoogle Member

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    hello
    what about adobe air

    thanks
     
  4. FrostyCat

    FrostyCat Member

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    It's none of YoYo's business nor the GMC's. If you have issues with Adobe Air struggling to keep up with the 64-bit requirement, take it to Adobe, not us.
     
  5. Noizee

    Noizee Member

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    For real?? Maan that's some problem there
     
  6. The Sorcerer

    The Sorcerer Member

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    Why's that?

    GMS 1.4 was discontinued two years ago, with a one year notification prior to that.

    People have had three years warning that this day might come. And even then it was Google's decision to push 64 bit only.
     
  7. Noizee

    Noizee Member

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    I mean for me that didn't even know anything about it and was thinking on coding mobile :D
     
  8. rIKmAN

    rIKmAN Member

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    If you were only thinking about it then it isn't a problem, buy the GMS2 Mobile licence - it works out cheaper than the 1.4 licence did.
     
    The Sorcerer likes this.
  9. Noizee

    Noizee Member

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    I don't even own 2.0 :/
    Does this means licenses for 1.4 are also obsolete??
     
  10. The Sorcerer

    The Sorcerer Member

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    For mobile development, definitely.

    For Windows, there is still quite a bit of life left in it yet.

    The problem with mobile dev, is that it changes so fast. It is one of those things you have to constantly keep up with. I personally stay away from mobile dev.
     
    Noizee and nacho_chicken like this.
  11. rIKmAN

    rIKmAN Member

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    You don't need to own 2.x before you can buy licences for each target like you did with 1.4, you can just buy the mobile licence on it's own and you'll be good to go.

    The IDE is the same no matter what licence you buy, the licence just allows exporting to that particular target.
     
    Amon likes this.

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