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Android publishing: which architectures?

Discussion in 'Game Design, Development And Publishing' started by Wahoo_M1, Sep 30, 2019.

  1. Wahoo_M1

    Wahoo_M1 Member

    Joined:
    Dec 12, 2017
    Posts:
    2
    Hi all-

    1. Of the 4 android architectures available in GMS 2, which would you recommend building to? Have to publish 64 bit now for Play Store requirements, but trying to otherwise minimize package size.

    2. Is it possible to upload different APKs with the different architectures (sort of like what an android App Bundle would do), so each has the smaller size but the appropriate architecture is served to each user? I don't think so as you can't have two APKs with the same version number, but don't know.

    Apologies if this has already been covered, searched the forums to no avail.

    Thanks!
     

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