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Android Android Game - ( UP-TO-DATE & NO-SOURCE ) Error

Hello

After more than a year I installed GMS2 again. I wanted to update my android game but unfortunately, the game does not work. I installed all the necessary things but I probably missed something. I am adding code with a problem. Can anyone help?



Code:
C:\Windows\system32\cmd.exe /c "subst K: "Z:/SpiderLand_C377B5CE_4D0FAD98\Android\Default" && K: && cd "com.wormerx.SpiderLand" && "X:/Android\runner\gradle\gradlew" build  assembleRelease  -x lint  "
> Task :com.wormerx.SpiderLand:preBuild UP-TO-DATE
> Task :com.wormerx.SpiderLand:preDebugBuild UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugAidl NO-SOURCE
> Task :com.wormerx.SpiderLand:generateDebugBuildConfig UP-TO-DATE
> Task :com.wormerx.SpiderLand:javaPreCompileDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugRenderscript NO-SOURCE
> Task :com.wormerx.SpiderLand:generateDebugResValues UP-TO-DATE
> Task :com.wormerx.SpiderLand:generateDebugResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeDebugResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:createDebugCompatibleScreenManifests UP-TO-DATE
> Task :com.wormerx.SpiderLand:extractDeepLinksDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:processDebugManifest UP-TO-DATE
> Task :com.wormerx.SpiderLand:processDebugResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugJavaWithJavac UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugSources UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeDebugShaders UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugShaders NO-SOURCE
> Task :com.wormerx.SpiderLand:generateDebugAssets UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeDebugAssets
> Task :com.wormerx.SpiderLand:processDebugJavaRes NO-SOURCE
> Task :com.wormerx.SpiderLand:mergeDebugJavaResource UP-TO-DATE
> Task :com.wormerx.SpiderLand:checkDebugDuplicateClasses UP-TO-DATE
> Task :com.wormerx.SpiderLand:dexBuilderDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:multiDexListDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeDebugJniLibFolders
> Task :com.wormerx.SpiderLand:mergeDexDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:validateSigningDebug UP-TO-DATE
> Task :com.wormerx.SpiderLand:preReleaseBuild UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileReleaseAidl NO-SOURCE
> Task :com.wormerx.SpiderLand:compileReleaseRenderscript NO-SOURCE
> Task :com.wormerx.SpiderLand:generateReleaseBuildConfig UP-TO-DATE
> Task :com.wormerx.SpiderLand:javaPreCompileRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:generateReleaseResValues UP-TO-DATE
> Task :com.wormerx.SpiderLand:generateReleaseResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeReleaseResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:createReleaseCompatibleScreenManifests UP-TO-DATE
> Task :com.wormerx.SpiderLand:extractDeepLinksRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:processReleaseManifest UP-TO-DATE
> Task :com.wormerx.SpiderLand:processReleaseResources UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileReleaseJavaWithJavac UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileReleaseSources UP-TO-DATE
> Task :com.wormerx.SpiderLand:checkReleaseDuplicateClasses UP-TO-DATE
> Task :com.wormerx.SpiderLand:dexBuilderRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:multiDexListRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeDexRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeReleaseShaders UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileReleaseShaders NO-SOURCE
> Task :com.wormerx.SpiderLand:generateReleaseAssets UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeReleaseAssets
> Task :com.wormerx.SpiderLand:processReleaseJavaRes NO-SOURCE
> Task :com.wormerx.SpiderLand:mergeReleaseJavaResource UP-TO-DATE
> Task :com.wormerx.SpiderLand:collectReleaseDependencies UP-TO-DATE
> Task :com.wormerx.SpiderLand:sdkReleaseDependencyData UP-TO-DATE
> Task :com.wormerx.SpiderLand:mergeReleaseJniLibFolders
> Task :com.wormerx.SpiderLand:mergeDebugNativeLibs

> Task :com.wormerx.SpiderLand:stripDebugDebugSymbols
WARNING: Support for ANDROID_NDK_HOME is deprecated and will be removed in the future. Use android.ndkVersion in build.gradle instead.
Support for ANDROID_NDK_HOME is deprecated and will be removed in the future. Use android.ndkVersion in build.gradle instead.

> Task :com.wormerx.SpiderLand:packageDebug
> Task :com.wormerx.SpiderLand:assembleDebug
> Task :com.wormerx.SpiderLand:validateSigningRelease UP-TO-DATE
> Task :com.wormerx.SpiderLand:preDebugUnitTestBuild UP-TO-DATE
> Task :com.wormerx.SpiderLand:javaPreCompileDebugUnitTest UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileDebugUnitTestJavaWithJavac NO-SOURCE
> Task :com.wormerx.SpiderLand:processDebugUnitTestJavaRes NO-SOURCE
> Task :com.wormerx.SpiderLand:testDebugUnitTest NO-SOURCE
> Task :com.wormerx.SpiderLand:preReleaseUnitTestBuild UP-TO-DATE
> Task :com.wormerx.SpiderLand:javaPreCompileReleaseUnitTest UP-TO-DATE
> Task :com.wormerx.SpiderLand:compileReleaseUnitTestJavaWithJavac NO-SOURCE
> Task :com.wormerx.SpiderLand:processReleaseUnitTestJavaRes NO-SOURCE
> Task :com.wormerx.SpiderLand:testReleaseUnitTest NO-SOURCE
> Task :com.wormerx.SpiderLand:test UP-TO-DATE
> Task :com.wormerx.SpiderLand:check
> Task :com.wormerx.SpiderLand:mergeReleaseNativeLibs
> Task :com.wormerx.SpiderLand:stripReleaseDebugSymbols
> Task :com.wormerx.SpiderLand:packageRelease
> Task :com.wormerx.SpiderLand:assembleRelease
> Task :com.wormerx.SpiderLand:assemble
> Task :com.wormerx.SpiderLand:build

BUILD SUCCESSFUL in 9s
46 actionable tasks: 10 executed, 36 up-to-date
 
Yes, it says "BUILD SUCCESSFUL", but the game does not start on mobile (Android YCC Output)... But it is working on Windows VM Output.
 

gkri

Member
That's very odd...

Does it run on mobile but you see a black screen or do you get any error on the device?

Make sure that Igor is white listed in your antivirus
Try to see if the game is running in mobile using Android->VM
See if there is a comparability report after converting the project from GMS2.2 -> GMS2.3
Make a new project, put something simple and see if it has the same issue by building Android->YYC
 
I tried a new project and it doesn't work either. so there is no problem in my project for now i think :D

Project doesn't even start on mobile.

Here is a screenshot of my installations for better orientation
 

Attachments

gkri

Member
I am not sure about the latest GMS2.3.2 that released today; I have not updated yet. So I will tell you about 2.3.1 settings that work for me.

Use NDK side by side the 29.0.3 instead of 30.x.x and SDK 29 instead of 30

And VERY IMPORTANT: Make sure that Igor is white listed in your antivirus. If the antivirus is messing with igor the project will possibly build without errors but it will not run properly.
 
So... i also tryied API 29, Build 28 but still not working..

This is API 30

GML:
BUILD SUCCESSFUL in 35s
46 actionable tasks: 46 executed


C:\Windows\system32\cmd.exe DONE (0)
C:\Windows\system32\subst.exe /d W:


C:\Windows\system32\subst.exe DONE (0)
Igor complete.
device

C:\Android\SDK\platform-tools\adb -s "5d9pfizl79n7pbm7" install -r "Y:/SpiderLand_Test_1AF4F6E0_YYC\SpiderLand Test.apk"
adb: failed to install Y:/SpiderLand_Test_1AF4F6E0_YYC\SpiderLand Test.apk: Failure [INSTALL_FAILED_USER_RESTRICTED: Install canceled by user]
Performing Streamed Install


C:\Android\SDK\platform-tools\adb exited with non-zero status (1)
This is API 29

GML:
BUILD SUCCESSFUL in 4s
46 actionable tasks: 4 executed, 42 up-to-date


C:\Windows\system32\cmd.exe DONE (0)
C:\Windows\system32\subst.exe /d W:


C:\Windows\system32\subst.exe DONE (0)
Igor complete.
device

C:\Android\SDK\platform-tools\adb -s "5d9pfizl79n7pbm7" install -r "Y:/SpiderLand_Test_2A9BF55D_YYC\SpiderLand Test.apk"
adb: failed to install Y:/SpiderLand_Test_2A9BF55D_YYC\SpiderLand Test.apk: Failure [INSTALL_FAILED_USER_RESTRICTED: Install canceled by user]
Performing Streamed Install


C:\Android\SDK\platform-tools\adb exited with non-zero status (1)
 

rIKmAN

Member
Have you enabled Dev Mode and USB Debugging on your device?
Have you tried completely turning off any AV / protection software you have just to rule it out?
If you just create an APK can you sideload that and does it work?
 

gkri

Member
And VERY IMPORTANT: Make sure that Igor is white listed in your antivirus. If the antivirus is messing with igor the project will possibly build without errors but it will not run properly.
Did you try to white list Igor in your antivirus?
1617390669428.png
 

Mool

Member
In the meantime you can build the app and copy and paste the .apk via windows explorer to your phone
 
Thank you guys, it was phone... USB Installing was disabled :D

Game is working <3

But still, I'm a little worried about that (UP-TO-DATE & NO-SOURCE) Errors
 
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