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Android Android Crashing - GMS 1.4.1760 Beta?

J

JeZxLee

Guest
Hi,

We updated to GameMaker:Studio 1.4.1760 beta and repackaged and released our Android version.
Been some time and we are now seeing crashes of our Android version on Google Play?
User's are saying it says "Fatal Error" after playing on certain devices for a certain period of time.

Game was 100% stable on Android before we update GMS to 1.4.1780 beta.
Anyone know about this crashing on Google Android.
We have the following stack trace provided by Google on our Google Play Developer Console:
Code:
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'samsung/treltexx/trelte:6.0.1/MMB29K/N910CXXS2DPHA:user/release-keys'
Revision: '21'
ABI: 'arm'
pid: 14789, tid: 14789, name: ttackArmageddon  >>> com.sixteenBitSoft.TetrisAttackArmageddon <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xdeadcab1
Abort message: 'Pure virtual function called!'
    r0 deadcab1  r1 00000000  r2 00000000  r3 c552b03e
    r4 9f15ad20  r5 b6f57684  r6 12d5b200  r7 bee38da8
    r8 12d5a000  r9 b4864500  sl 12c10000  fp 6f653468
    ip 000039c5  sp bee38da8  lr 9f0d283d  pc 9f0d2826  cpsr 600b0030

backtrace:
    #00 pc 0038c826  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so
    #01 pc 0038c83b  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so
    #02 pc 0038c811  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so
    #03 pc 0038bf7d  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so
    #04 pc 0038b8c5  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so
    #05 pc 00235468  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/lib/arm/libyoyo.so (Java_com_yoyogames_runner_RunnerJNILib_Resume+40)
    #06 pc 004e02f1  /data/app/com.sixteenBitSoft.TetrisAttackArmageddon-1/oat/arm/base.odex (offset 0x2d2000)
Any help would be appreciated, we don't want to have our Android game crashing - it's bad for business...
 
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