Android Android app bundle (.aab) problem

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Scooty_P, Aug 6, 2019.

  1. Scooty_P

    Scooty_P Member

    Aug 6, 2019
    Hello everyone.
    I'm having troubles making an .aab export for the google platform.

    I searched a lot on the forum and on internet to get any help, but i can't figure out what i'm doing wrong.

    I was following a solution provided by a member of Yoyo games:
    " Android: How To Create An App Bundle For Google Play Submissions"

    I export my game using gradle 5.1.1, but then i can't find any file named "gradlew build bundleRelease -x lint "
    This file is not created after i did my export.
    The other issue I have is that i can't use "subst " in the windows command.
    I tried to run the command as an administrator but when i hit enter it says " invalid parameter ".
    I tried everything but it won't work...

    My game was supposed to be released a week ago, but this new export format (.aab) isn't managed by GameMaker !
    I'm really upset and frustrated, everything is ready but i can't upload my game to the play store.
    I'm desperate and i need your help.
    Thanks a lot in advance
  2. curato

    curato Member

    Jun 30, 2016
  3. Scooty_P

    Scooty_P Member

    Aug 6, 2019
    Thanks curato for your answer, but this thread doesn't cover the issue i have.

    I can't upload an .apk file on google play, because it's no longer supported. Instead, google created a new file extension named .aab ( android app bundle ), but game maker can't export .aab files yet.
    So i followed this solution as i mentionned in my first post :

    I dowloaded gradle 5 as explained, and did my export correctly. I get 4 or 5 .apk files.
    But the file needed later in the tutorial is missing "gradlew build bundleRelease -x lint ".
    I guess that this file is created when i export my game, but it's not created...
    So at this stage, i don't know what to do...
    I have only 2 options, following this tutorial or wait for an implemented .aab export fort GMS2...
    The problem is that I need to upload my game as soon as possible.
    So if anyone can help me to make a propoer .aab file, I will be very grateful !
    Thank you
  4. Andrea Sansone

    Andrea Sansone Member

    Dec 24, 2018
    gradlew build bundleRelease -x lint is not a file. I have some problem with AAB too but depends from Google about the APK Expansion. So I'm on MAC and gradlew is the exec of cradle to start compile ( he say the corresponding exec in windows too).
    build bundleRelease -x lint are just parameters. I'm able to create AAB but don't know how to attach the zip file from the APK Expansion.

    ZELPAD Member

    May 7, 2017
    I am wait for an implemented .aab export fort GMS2.

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