D
Doggo
Guest
Hi! I just wanted to share what I've been thinking about recently. Maybe a solution to export to 64 bit.
Well, all the yoyo libraries are at <GameMaker Location>\Android\runner\ProjectFiles\src\main\jniLibs right? GMS 2 has 64-bit libraries already, so what if you copy them over to there? But then modify the build.gradle files to also export a 64 bit .apk and use these 64-bit libraries.
I just cannot execute this, because I don't have GMS 2 and I know nothing about gradle and all that. Is it even possible to? Hopefully this all made sense...
Well, all the yoyo libraries are at <GameMaker Location>\Android\runner\ProjectFiles\src\main\jniLibs right? GMS 2 has 64-bit libraries already, so what if you copy them over to there? But then modify the build.gradle files to also export a 64 bit .apk and use these 64-bit libraries.
I just cannot execute this, because I don't have GMS 2 and I know nothing about gradle and all that. Is it even possible to? Hopefully this all made sense...