Siolfor the Jackal
Member
I'm currently messing around with several prototypes and I'm primarily making them for gamepad and I'm using my two analogue sticks in various ways. I feel like games made for gamepads should also have good keyboard controls as well, but I'm not sure the best way to translate the controls.
For example, using the two sticks to control two hands independently in a first person perspective game, or for a driving game where I use one stick for analogue steering and one for analogue acceleration. I'm aware that a standard PC setup generally has a mouse(or at the very least a trackpad) which can be used in lieu of an analogue stick, but you only usually have one of those.
The driving game seems easier to translate, making either steering or acceleration digital. But what would you do in situations with the hands or other dual analogue setups?
For example, using the two sticks to control two hands independently in a first person perspective game, or for a driving game where I use one stick for analogue steering and one for analogue acceleration. I'm aware that a standard PC setup generally has a mouse(or at the very least a trackpad) which can be used in lieu of an analogue stick, but you only usually have one of those.
The driving game seems easier to translate, making either steering or acceleration digital. But what would you do in situations with the hands or other dual analogue setups?