I spent pretty much all the time I played either returning votes for people who voted for me (felt weird not to do that) or going through the list of games that had the lowest number of votes cast. I think I got to around 31 games overall, I wanted to do more (and I wanted to stream), but I had some unexpected time taken from me during the weekend so what can ya do. This meant I didn't really get to play any of the top-rated games (at least during the voting period), which was kind of a bummer, but I wanted to help out those who were struggling to get votes.
From those "lowest number of votes cast" games, here's a few I think really shone (in no particular order):
Technomancer Tara
This game was pretty incredible. It was hilarious, well-paced and had some really fun mechanics. It wasn't overly long or difficult, but it used all the time I played effectively. I really enjoyed it and can't believe it go so few votes cast.
Hit Hero
This game needed polish, but the overall idea was really solid. I loved having to use an object to do the combat, rather than just having a gun or whatever. Once I got used to the combat, it transformed into a strategic puzzle game, which was a nice surprising touch considering the game doesn't look like a strategy game. Finding the optimal movements to win was great.
Finding Neon
By golly this game was hard, but it was very juice-filled and had some wicked dialogue. I imagine if I poured more time into it and managed to get over the difficulty spike it would be a really fun platformer. Definitely try it out if you like difficult platforming challenges.
Wastoid Rodney and The Keytar of All Space Time
While this game wasn't made specifically for the jam, it was criminally undervoted. It had a wide variety of enemies and upgrades, it was goddamn hilarious with Bill and Ted references peppered throughout and it was the perfect length to knock out a completion of the game before anything became boring (while not being super short either). I had a huge amount of fun with this one.
Miracle Men
I really liked the concept behind this one. There was obviously a lot of work that went into all the graphics (the robot bouncing as he jumps is buttery smooth) and there's a lot to sink your teeth into. It's let down a little bit by the frequency of enemy encounters, but definitely worth playing.
DungNeon
This one took the "guns do stuff besides just shooting" idea that's been used a few times before and really ran with it. There's a huge amount of levels and some pretty fun platforming combat with a great variety of weapons. I get the feeling that it wasn't made specifically for the jam, but it's really good nonetheless.
Out of all of them, I think Technomancer Tara was hit the hardest, there's so much love you can feel has been poured into that game and I was shocked that it ended up rated so low, I thought it was at least top 20 material in every category.