Steam Store Page Game Summray: Alpha & Beta is a 2d platform game for those who love old style platform games but with a few touches on this old style, the most important features are the high degree of difficulty and the promise of a satisfying gaming experience with a long gameplay time , I will not give much detail for now but more details are given according to the interest shown in the topic Story Summary: Alpha and Beta are two brothers, but because of Alpha's greed and efficacy, the two brothers became hostile to each other and challenged each other to death. Let's see who's winning Game Features: - 9 worlds, 36 levels and 8 boss fight - 19 different enemies, traps and a little puzzling - A satisfying gaming experience with a high level of difficulty - Compatible graphics and music that will allow you to easily enter the atmosphere of the game - Simple controls - Chances of experiencing a lot of character with 7 different stronger and 4 different weakener Gameplay Videos: Note: I recommend watching the video in 720p resolution Images of the game: If you have watched gameplay in the game, be sure to express your views because your views are very important Download Demo Link: http://s3.dosya.tc/server17/302tnt/Alpha___Beta_Demo_Setup.exe.html New Update Available: (08-09-2018) The Death Counter has been added to the game (currently a bug is available but can not be displayed in the game but will be added to the game when the bug is fixed) Now when the character dies, the level goes directly to the section where it dies, not the select screen The level selection screens have been added to the main page rotation button and a slight change has been made in the design of the level selection screen Small bug fixes and performance boost Fixed some problems with hint typing Note: The new update demo is not reflected in the thread only available in the full version but I can not see because I have not published the full version Social Media: Our Facebook page has been opened. Our twitter and instagram accounts will be opened very soon. I am open to your suggestions on attracting followers to the page and managing the page Facebook: https://m.facebook.com/alphaandbetaofficial Instagram: https://www.instagram.com/alphaandbetaofficial/ Twitter: https://mobile.twitter.com/alphabetaofical New Update Available: (16-09-2018) The black background of the boss monster's life bar has been removed and the cloud the problem of not seeing the boss's life bar has been fixed Optimization improvement and a more comfortable gaming experience compared to the system an ini file has been added (options file on the computer where the game is installed (Set the create texture demand option to 0 or 1, which isbetterif the result is sleep margini your computer is very bad 1 bad if 5 medium if 10 is good then 15 is good then set it to 20)) A tip has been added to the tutorial in the first level, if you die in the first level,you will not have to play again, with the condition to touch the flag The display of the tutorial tips reduced to 3 seconds from 5 seconds The mechanics of fake gates in the 7th world have changed, before updating the old levelwere going to be monotonus and boring, In the new mechanic, when you enter the fake door, you are going to a special and challenging level. A new chance to choose the actual door if you successfully complete the special level you are getting 4 new level added and 1 new background music added New Update Available: (28-09-2018) Fixed setting menu bugs Fix some spelling errors Fixed some stop or distortion animation problems Shielded character does not follow when switching to the shield character fixed issue Improved performance Deletion of some tips reduced from 5 seconds to 3 seconds The codes in the game have been reviewed, so some codes work more efficiently rewritten and removed some unnecessary codes Solved the problem of not shooting blue monsters in the 3rd world The situations that caused the discard of the game have been fixed (once in the 22nd episode) throwing, but when you re-open it, there is no such thing, the problem will be examined in more detail) The restart time of the level after the character dies from 2 seconds to 1 second reduced Visual update to blocks to right and left Fixed puzzle bug in level 24 Background music edited in the 5th world Level 21 and level 44 were reedited Reduced quality of background music increased optimization Visualization of 1st and 3rd world maps updated Added a note about advanced settings in setting New Update Available: 08-10-2018 - Puzzle level in 38 has been rearranged and small bugs fixed - Fixed bug that prevents access to door in level 40 - The difficulty level 41 has been reduced and a checkpoint has been added - Fixed the optimization problem caused by the 7th world registry files - Fixed a minor problem with registry files We're in steam on November 15 There are some small updates that I have planned due to the exact date of our departure to Steam: - Add Steam achievements and add at least 10 achievements (I'm planning to add new achievements with further updates) - Make the integration of Steam the best - Using the Steam cloud feature - Adding collection cards - Adding control support But I'm probably not going to publish them all in the first release.