W
Wreathesent
Guest
hi
I've been stuck on this one problem for about too long now: adjusting the resolution without stretching/scaling the game.
I'm using a view that follows the player and when the aspect ratio is changed i want the view size to change, leaving the GUI and object/sprite sizes the same.
Like let's say the game defaults to 4:3 -
But the user wants to play it in 16:9. it should look like this -
But despite trying several solutions, trying solutions made by other users, following tutorials (that aren't videos), i keep getting this when switching to 16:9 -
I'm absolutely stuck on this, as I won't be able to work on basically anything else without resolving this first.
---
Also, I hope this isn't too unrelated for this topic/thread but is there a way to keep interactive objects in the same place regardless of the view position? (like the inventory thing on the right)
Your help is greatly appreciated, thank you so much <3
I've been stuck on this one problem for about too long now: adjusting the resolution without stretching/scaling the game.
I'm using a view that follows the player and when the aspect ratio is changed i want the view size to change, leaving the GUI and object/sprite sizes the same.
Like let's say the game defaults to 4:3 -
But the user wants to play it in 16:9. it should look like this -
But despite trying several solutions, trying solutions made by other users, following tutorials (that aren't videos), i keep getting this when switching to 16:9 -
I'm absolutely stuck on this, as I won't be able to work on basically anything else without resolving this first.
---
Also, I hope this isn't too unrelated for this topic/thread but is there a way to keep interactive objects in the same place regardless of the view position? (like the inventory thing on the right)
Your help is greatly appreciated, thank you so much <3