crisiworks
Member
Alchemist's Mountain is a hi-bit pixel art game of devious dungeons. It is an adventure of achieving transmutation: turning sorrow into joy, and bringing meaning into the meaningless.
DEMO
You can play the demo on Steam or on Itch.io. (there is a small gift (limited in number) for those who complete the game and give me feedback through Discord)
DEVELOPMENT
Alchemist's Mountain was born in Metroidvania Jam 2 on Itch.io in 2018. It won first place there spurring me to go with it as a fully fledged game.
Over time (and like a hundred iterations) it has drifted away from it's metroidvania origins and properly taken on a format most similar to old school Legend of Zelda games, with an overworld, and dungeons to discover, explore, and unravel, containing items that expand the player's abilities. My personal challenge is to design dungeons which can rival if not beat those of Zelda (high aspirations, I know).
From a narrative perspective, Alchemist's Mountain tells a story to shed some light in a world that needs hope. So with a crew of awkward and lovable characters, I hope it achieves that.
UPDATES AND COMMUNITY
I primarily give updates on the Discord every Friday. Do join us there if you're interested. But will most certainly be back to update this page as development continues.