Hi guys, I'm trying to take a look at this issue, but haven't been able to reproduce it - could you provide me with a screenshot of your Preferences->General like the attached? And if you could include the complete CompileForm output from a windows run it should give me a better idea what is going on.
Thanks, Fritz
Here's a screenshot as you requested, I'm running windows 10 creator's edition on a 2 year old 4 core dell laptop with the stock radeon graphics card.
I don't know of this is related or not but usually when this happens to me other things are also happening along with it, I suspect it's some kind of memory allocation issue, to explain what I mean this is the order things go from good to bad:
1. after several test runs of a game the manual won't open any more
2. after that if I have an object window open and click the tooth brush (clean project) button the information box "Target cleaned" most of the time appears UNDER the object properties window so you have to cycle the task bar a few times to click OK.
3. Now things start getting weird, sometimes if I click a resource to edit, doesn't matter if it's a sprite or object or whatever, the wrong edit resource box will open!
4. If switching from windows mode to android the compiler can't find my android device
5. if in android mode and try to test build a project I get an error "can't create file system"
6. Then finally I get a message saying I have a stale temp file and should clear it, so I clear it and clear the cache too I get a "memory low on resources" error
The only way to solve any of these errors is to restart my computer, not just gamemaker, my whole computer has to be restarted.