S
Squeemish
Guest
Hi there,
I'm wondering if anyone has experience using Adobe Animates Texture Atlas exporter within Gamemaker?
http://blogs.adobe.com/contentcorne...th-animate-cc-for-your-favorite-game-engines/
I'd usually just export pngs, but my games are getting to the point now where I'd like to get a bit more complex with how I make my characters (swapable heads, skin colours etc), and thought that this might be a good route to look into.
I'm aware of things like Spriter and Spine, but I prefer animating in Animate as it's what I do for a living
Any clues? Google and the forum search haven't been of much use.
I should mention I'm an intermediate user, so if it's too complex it may take me a little time to wrap my head around it.
Cheers
I'm wondering if anyone has experience using Adobe Animates Texture Atlas exporter within Gamemaker?
http://blogs.adobe.com/contentcorne...th-animate-cc-for-your-favorite-game-engines/
I'd usually just export pngs, but my games are getting to the point now where I'd like to get a bit more complex with how I make my characters (swapable heads, skin colours etc), and thought that this might be a good route to look into.
I'm aware of things like Spriter and Spine, but I prefer animating in Animate as it's what I do for a living
Any clues? Google and the forum search haven't been of much use.
I should mention I'm an intermediate user, so if it's too complex it may take me a little time to wrap my head around it.
Cheers