Asset - Extension AdMob onDate

Kaguva

Member
AdMob onDate for iOS & Android
This extension is supported by Game Maker Studio 1.4 and GameMaker Studio 2
Contact me if you have doubts or problems

Description:

AdMob for iOS and Android on lastest SDK version!

AdMob is one of the world's largest mobile advertising platforms and claims to serve more than 40 billion mobile banner and text ads per month across mobile Web sites and handset application

  • Banners
  • Interstitials
  • Rewarded video
  • GDPR and COPPA features
Test .APK here (AdMob.apk)
https://drive.google.com/drive/folders/0B098RnWKEU5lZkpSZWs3VkU3Y2c?usp=sharing
 
Last edited:
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Reactions: HW.

HW.

Member
Nice job! Simply Super Excellent!

Thank you for this Admob extension that already uses the latest 11.8.0 SDK for Android!!

The most compact, up-to-date, efficiently working Google Admob extension on marketplace!

It supports add banner "at specific x/y position". And also already with the most wanted "rewarded video ads" too. Super!!

Thanks a ton!! I am so glad today :) :) :)
 

cgPixel

Member
I'm using the latest Android SDK, Build-Tools and Java JDK, my settings are:
GMS 1.4.1804
Target SDK: 26
Min SDK: 14
Compile SDK: 26
Build Tools: 26.0.0
Support Lib: 26.0.0

But everytime I try to compile my game with this extension, I get this error (build failed):
* What went wrong:
Execution failed for task ':com.placeholder.placeholder:compileReleaseJavaWithJavac'.
> Compilation failed; see the compiler error output for details.
The game compiles without problems, if the extension is removed.
Any ideas?
 

Kaguva

Member
I'm using the latest Android SDK, Build-Tools and Java JDK, my settings are:
GMS 1.4.1804
Target SDK: 26
Min SDK: 14
Compile SDK: 26
Build Tools: 26.0.0
Support Lib: 26.0.0

But everytime I try to compile my game with this extension, I get this error (build failed):


The game compiles without problems, if the extension is removed.
Any ideas?
Of couse! gime a weekend to fix it, Thanks
 
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