obscene
Member
When using headphones I notice that sounds coming from the edge of the screen are panned extreme left or right and while this works well on a TV it really pushes sounds too far to each extreme compared to what I'm looking at.
I don't really get a sense of how to adjust it.
Here's how I have my model set up...
global.falloff_ref_dist=1000
global.falloff_max_dist=3000
global.falloff_factor=1
audio_falloff_set_model(audio_falloff_linear_distance)
// In my audio emitter create script...
audio_emitter_falloff(audio_emitter,global.falloff_ref_dist,global.falloff_max_dist,global.falloff_factor);
I don't really get a sense of how to adjust it.
Here's how I have my model set up...
global.falloff_ref_dist=1000
global.falloff_max_dist=3000
global.falloff_factor=1
audio_falloff_set_model(audio_falloff_linear_distance)
// In my audio emitter create script...
audio_emitter_falloff(audio_emitter,global.falloff_ref_dist,global.falloff_max_dist,global.falloff_factor);