Klardonics
Member
Almost all video games allow the player to adjust sound effect volume and music volume independently. However, I haven't been able to find a good way to go about programming this, and I'd like to sort it out before diving too deep into importing sound assets. Turning off sound effects or music entirely is pretty easy by loading/unloading audio groups. However, changing audio group gain completely ruins any careful mixing that was done in the sound editor. Setting master gain doesn't really help here either.
Has anyone else figured out a good way to go about this, or should I just resort to the on/off option for sound and music rather than a slider?
Thanks
Has anyone else figured out a good way to go about this, or should I just resort to the on/off option for sound and music rather than a slider?
Thanks