S
Sidney_Smi
Guest
The title is pretty self explanatory. I'm designing a game that is fully "moddable", as in every variable is saved inside a .ini file. This is nice but to be fully moddable, I need to be able to select a sprite from a path set in the .ini file. Now, I've seen the code to add in the new sprite, but I'm not very familiar with it. Also, I am needing it to set a default path to where the normal sprite is, or at least set it to the default sprite, I can do that with an if statement though. So my first question, how do you use the sprite_add function, and my second question, is there a path where all the sprites are saved when you install the game through an installer?