Coded Games
Member
Did some searching in the manual but is there no way anymore to add sounds to your game from included files?
audio_create_buffer_sound
in case you're using WAV: Playing/Loading an external .WAV file from included filesDoes that script handle removing the version header?To add to the answer given by Alice, there's a tutorial in the Tutorials section foraudio_create_buffer_sound
in case you're using WAV: Playing/Loading an external .WAV file from included files
I also wrote some basic code some time ago in an attempt to properly read a WAV file. It didn't get finished, but it already gets a sound from a file (the most important thing): load_wav
Feel free to use (parts of) it if it can be use