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Adding multi-level terrain

Discussion in 'Programming' started by Pkirkby, Apr 22, 2019.

  1. Pkirkby

    Pkirkby Member

    Joined:
    Mar 25, 2019
    Posts:
    115
    Thanks to the help of some tutorials I've been able to implement a Z-axis and the ability to jump in my ARPG. However, I want to implement multiple different levels of terrain, so I can jump up/down to different levels. I've found a tutorial that does this with objects, but I dont think it's the easiest solution for this. Is there any way to do this with tilesets?
     
  2. SoVes

    SoVes Member

    Joined:
    May 17, 2017
    Posts:
    150
    I guess you could have different tile layers for different heights and have it collide with the higher level layers if you have not jumped on to them
     
    Pkirkby likes this.

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