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wozzlewuzzle
Guest
Hello,
So I've been working on a platforming game for a school project and I'm fairly new to game maker. The problem is that although I have the ability to shoot a bullet from my player, the player is able to shoot as much as they want. For example they could hold down the shoot button and there would be an endless stream of bullets. I want to add a fire rate or just a way to stop the player from endlessly shooting. The only way I know how to do this is by having game maker ignore part of some code and then reactivate that code.
Is there any other way I could do this?
Thanks
So I've been working on a platforming game for a school project and I'm fairly new to game maker. The problem is that although I have the ability to shoot a bullet from my player, the player is able to shoot as much as they want. For example they could hold down the shoot button and there would be an endless stream of bullets. I want to add a fire rate or just a way to stop the player from endlessly shooting. The only way I know how to do this is by having game maker ignore part of some code and then reactivate that code.
Is there any other way I could do this?
Thanks