• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Question - Code Adding a file to Steam Workshop

CKlidify

Member
I'm trying to make it so I can upload files to steam workshop and I'm using this code to test it:

new_map = steam_ugc_create_item(steam_get_app_id(), ugc_filetype_community);
var title = get_string("Title","");
steam_ugc_set_item_title(new_map, title);
var desc = get_string("Description","");
steam_ugc_set_item_description(new_map, desc);
steam_ugc_set_item_visibility(new_map, ugc_visibility_public);
var tags;
tags[0] = "map";
steam_ugc_set_item_tags(new_map,tags);
screen_save("map.png")
steam_ugc_set_item_preview(new_map, "map.png");
file_copy(global.file,title + "/map.ssm");
steam_ugc_set_item_content(new_map, title);
requestID = steam_ugc_submit_item_update(new_map, "Version 1")

After doing this and going to my game's steam workshop, there's nothing there :/
The copied file exists in the proper spot and so does the screenshot. Am I doing something wrong?
 
Top