GMWolf
aka fel666
GM Version: GameMaker:Studio 1/2
Target Platform: ALL
Download: N/A
Links: Youtube Video
Summary:
Improve your games architecture with a powerful tool: Actors and Actions. By splitting up your Game Objects and states, you can achieve highly flexible and expandable code.
Tutorial:
Note:
Many people have commented as to the efficiency of such a system. To those people, I say: You worry too much. Instance count is not where you should be focusing your attention. Have a look at algorithmic efficiency first. Or as Donald Knuth put it: "We should forget about small efficiencies".
Target Platform: ALL
Download: N/A
Links: Youtube Video
Summary:
Improve your games architecture with a powerful tool: Actors and Actions. By splitting up your Game Objects and states, you can achieve highly flexible and expandable code.
Tutorial:
Note:
Many people have commented as to the efficiency of such a system. To those people, I say: You worry too much. Instance count is not where you should be focusing your attention. Have a look at algorithmic efficiency first. Or as Donald Knuth put it: "We should forget about small efficiencies".
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