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ActiveVars
Marketplace: https://marketplace.yoyogames.com/assets/8286/activevars
Category: Extensions
Price: Free
Description:
ActiveVars allows you to link scripts and variables, so that when the variable changes the script is called.
Common uses may include:
activeVarsAdd(varName);
activeVarsRem(varName);
activeVarsSet(varName, varValue);
activeVarsGet(varName);
activeVarsLink(varName, varScriptString);
activeVarsUnlink(varName, varScriptString);
activeVarsDebugLink(varValue);
Objects:
oActiveVars: An object that runs a simple case for all the above functions (for demonstration purposes).
Marketplace: https://marketplace.yoyogames.com/assets/8286/activevars
Category: Extensions
Price: Free
Description:
ActiveVars allows you to link scripts and variables, so that when the variable changes the script is called.
Common uses may include:
* Settings (resolution changes trigger window/camera/ui resizes
* Counters (prevent objects that modify them from needing to know what's done at certain breakpoints)
* ...and many more ...
Functions:* Counters (prevent objects that modify them from needing to know what's done at certain breakpoints)
* ...and many more ...
activeVarsAdd(varName);
activeVarsRem(varName);
activeVarsSet(varName, varValue);
activeVarsGet(varName);
activeVarsLink(varName, varScriptString);
activeVarsUnlink(varName, varScriptString);
activeVarsDebugLink(varValue);
Objects:
oActiveVars: An object that runs a simple case for all the above functions (for demonstration purposes).