blexc
Member
Hi,
I have a path layer called "CameraPath". For each level of my game, there is a unique path that the camera will take to introduce the level. Here's a screenshot demonstrating this:
Given that the paths are different for each level but the path layer's name is the same, it would be really convenient if I could simply search for the path based off the layer's name. For example, like:
Unfortunately, it seems this sort of functionality doesn't exist. I'm curious what you guys think of as a work-around. Thanks.
I have a path layer called "CameraPath". For each level of my game, there is a unique path that the camera will take to introduce the level. Here's a screenshot demonstrating this:
Given that the paths are different for each level but the path layer's name is the same, it would be really convenient if I could simply search for the path based off the layer's name. For example, like:
GML:
layer_get_path(layer_get_id("CameraPath"));