ophelius
Member
I need the application_surface to be disabled because it gives a boost on Android.
But with it turned off, I obviously can't save the application surface to a sprite to overlay for my pause feature.
I've tried reactivating the app surface just for the pause, but it takes 1 frame to enable it, so there's a flicker effect which I can't avoid.
So is there a way to access the display buffer directly and save that to a surface?
Thanks
Edit: I've also tried to save the display to a png file then reload to a sprite, but there's a write/read delay that's too noticeable
But with it turned off, I obviously can't save the application surface to a sprite to overlay for my pause feature.
I've tried reactivating the app surface just for the pause, but it takes 1 frame to enable it, so there's a flicker effect which I can't avoid.
So is there a way to access the display buffer directly and save that to a surface?
Thanks
Edit: I've also tried to save the display to a png file then reload to a sprite, but there's a write/read delay that's too noticeable