Turkish Coffee
Member
Hey,
I'm reading through the Networking stuff and I just wanted to know whats the difference between the buffer types (buffer_u8, buffer_s8, buffer_u16...)
For example, I'm making an online RTS and I want to create a unit. For that, I need to send a package with coordinates and the object type thats going to be spawned right? So which type of buffer should I use for these?
I'm reading through the Networking stuff and I just wanted to know whats the difference between the buffer types (buffer_u8, buffer_s8, buffer_u16...)
For example, I'm making an online RTS and I want to create a unit. For that, I need to send a package with coordinates and the object type thats going to be spawned right? So which type of buffer should I use for these?