Sedgwick2K
Member
Hello everybody! I'm Sedgwick2K, a person involved in coding since 2012 (though often within brief periods well before late 2018) and knows/uses Game Maker as a hobby very since then, used versions 6, 8.0 Pro and Studio (as of now) respectively. I have several demos in various development stages, all of them are small, just hobby-type games.
This thread is about one of them, though I'm serious about this one.
I know Minecraft very well since 2013, and I always get excited whenever I play it. As a result, I get very insipred to code something I never did before.
DEVELOPMENT
I started to develop this game yesterday, I made a few things:
This thread is about one of them, though I'm serious about this one.
I know Minecraft very well since 2013, and I always get excited whenever I play it. As a result, I get very insipred to code something I never did before.
- This game will be an open world sandbox-ish adventure game, like Minecraft. World generation will be done with random seeds, and the generated world will be large.
- Unlike Minecraft, which involves underground as an important part, this game will focus on surface; like ground, trees, mountain, farms etc. On-ground caves might find a way to theirself.
- Crafting will be included, as per nature of the game. It can be like Minecraft, though I can make some modifications to this idea.
- I'll replace monsters with more "real world" entities (like grasshoppers for example).
- Player might be upgradeable, like physical strength.
- Villagers might find a way to theirself, though in a more advanced guise compared to Minecraft.
DEVELOPMENT
I started to develop this game yesterday, I made a few things:
- Player (fully depending on keyboard, looking at mouse since then)
- Trees (player can go through them)
- Background (single green color)
- Player can plant and destroy trees
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