F
fxokz
Guest
Code:
var inst = instance_place(x, y-1, obj_puzzleblock);
if inst != noone
{
with(inst)
{
ignited = true
}
} else if inst = noone
{
with(inst)
{
ignited = false;
}
}
var inst = instance_place(x, y-1, obj_puzzleblock);
if inst != noone
{
with(inst)
{
ignited = true
}
} else if inst = noone
{
with(inst)
{
ignited = false;
}
}
var inst = instance_place(x, y - 1, obj_puzzleblock);
with (obj_puzzleblock) {
ignited = false;
if (inst != noone) {
if (id == inst) {
ignited = true;
}
}
}