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A question about memory

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VectorStudio

Guest
Hello, I just want to ask if it's natural that memory in the debug mode grows after every restart. I want to be sure that I'm cleaning up everything in the game and when I press the restart button memory usually takes new additional 3-4 KBs. I also created a new blank project, and when I debug it same thing happens. I guess it's just a normal behaviour of Game Maker or are there some hidden data to clean up?
 
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Insanebrio

Guest
On game maker restarting the game with game_restart() is not the same as closing and reopening it. Some stuff like certain globals persists throught the restart. In my opinion is always better to just close and reopen the game.
 
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