So basically I just wanted to set the size of a new sprite. In the docs you just create a new sprite and then set it's width and height. I'm going through a built in tutorial (beginner tut, gm basics), and it says to load or create a new sprite. I wanted to do this in GM:S however, whenever I create a new sprite it always makes it 32x32 and I can't seem to find some place to change the resolution. I'm sure this is something very simple, but either the tutorial project stops you, or maybe the fact that GM does it a bit differently? (Maybe I have to technically scale the sprite and then edit it from there or something) So what do I do to set the width and height of a new sprite?