A
Anti-Icarus
Guest
In the older versions of GameMaker (the Legacy versions up to 8.1), there was an action in the main2 tab of the object editor called the Sleep action which would have an object pause a game for a set amount of time based on milliseconds (1000 milliseconds = 1 second). Since Sleep is now among the obsolete miscellaneous functions in GameMaker: Studio, I'm looking for a way to have a game pause briefly after completing a set of tasks, like removing a specific number of objects from a room, before moving into the next room. What would be the best way to have the game pause for, say, one second and go to the next room if a number of certain objects is equal to zero in a room the player would be occupying?