E
ethian
Guest
Greetings...
I was thinking about with what i will make my game and its parts various times to date, for example...
Well, i tried with Game Maker Studio first, but for some plagiarizement reason, i decided to use and try other game factories like the Clickteam Series...
But now, as i found out that i feel like i'm used to use Game Maker Studio 1.4 for program applications, and i have a free place for help with bugfixing more than how to do it (more acceptable), i decided to stay with it since then, no matter what...
But for plagiarizement reasons, i decided to avoid using anything the main inspirations/influences for my games have, for example, Undertale has 480p30 quality of image, Game Maker Studio has in its games too by default, and it's confirmed Under is made with that game factory program.
I like more 1080p60 for my games, full HD has an amazing look for me, (especially on TV more than else...) and 60 fps has amazing movement of the things with (And also make my games have the feeling of old arcade machines)
I like it more than Under and its use of the darn default image settings.
But let's go to the main topic now, i asked those questions before in the status update, but they told me they're more acceptable on threads that in status updates, well, i have more questions about my games' troubleshooting or else...
They're here:
I was thinking about with what i will make my game and its parts various times to date, for example...
Well, i tried with Game Maker Studio first, but for some plagiarizement reason, i decided to use and try other game factories like the Clickteam Series...
But now, as i found out that i feel like i'm used to use Game Maker Studio 1.4 for program applications, and i have a free place for help with bugfixing more than how to do it (more acceptable), i decided to stay with it since then, no matter what...
But for plagiarizement reasons, i decided to avoid using anything the main inspirations/influences for my games have, for example, Undertale has 480p30 quality of image, Game Maker Studio has in its games too by default, and it's confirmed Under is made with that game factory program.
I like more 1080p60 for my games, full HD has an amazing look for me, (especially on TV more than else...) and 60 fps has amazing movement of the things with (And also make my games have the feeling of old arcade machines)
I like it more than Under and its use of the darn default image settings.
But let's go to the main topic now, i asked those questions before in the status update, but they told me they're more acceptable on threads that in status updates, well, i have more questions about my games' troubleshooting or else...
They're here:
- My game is buggy because it has very simple code, finished and released full leght videogames have a lot of code that seems indecipherable at simple sight and make those games less buggy than my mine one, it's right?
- My game is buggy, my computer isn't perfect, the functionality of the game depends on the computer where the game is running on, it's really buggy in slow computers but mostly unbuggy on perfect ones... It's all of this, right? Also, something that raises that occured more when i was making my game on Clickteam.
- What i need to add to my games for make it work on every computer? or it's impossible to make every game made on GM:S work perfctly on every computer even in the ones which have old OS? I just need to feature on the game's official download page, the requirements for you computer for make the game work perfectly, right? But what's the computer requirements for every game made in GM:S, even the games with all the default settings GM:S has? Or GM:S has every programmed to make every game made in this program, work perfectly on every computer?
- All i need to add on all my games' troubleshooting page (And every game made in GM:S) is all the same (probably more?) on this troubleshooting page of the official game page of a game made on GM:S?
- (Off Topic, sorry) For avoid plagiarizement, i must use really different ideas instead of similar ones for the inspirations for avoid make it be considerer a complete ripoff of what is inspired on, for example. The my-past-based games must remind me my memories of with what i was playing, but many of those are copyrighted material, for make inspirations avoid be consirerer plagiarized, i need to make those be less 25% similar to what is inspired on, using different ideas also, right? Also, talking about avoid plagiarizement, for avoid copyright issues, i simply just need to avoid use copyrighted material? Copyrighted material includes also, popular, familiar content more than also-copyrighted-not-very-popular-content? Just avoid to, use instruments for other videogames like how Undertale did, for example? I know i need to do it and i'm doing it, but, i'm waiting for an amazing answer (for me) instead of a simple yes, same goes for the other questions.
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